Oleh Krzhechkovskyi
Lifekors@gmail.com
Telegram: https://t.me/Lifekors
Objective:
To secure a Level Designer and 3D Modeler position in a game development company where I can utilize my creativity and technical skills to develop engaging and immersive gaming environments.
Summary:
A creative and skilled Level Designer and 3D Modeler with 5 years of experience in designing and developing 3D environments for games. Proficient in using industry-standard software such as Blender, Unity, and Unreal Engine. Possesses a deep understanding of game mechanics, level design principles, and 3D modeling techniques.
Experience:
Matrix-Creators, [Unity developer
Unity, AR, 3D modeling, Animation],
Since 2018 up to now
Created and designed levels for various game titles using Blender and Unity.
Developed immersive environments by designing, modeling, and texturing 3D assets.
Collaborated with the design team to ensure the game mechanics were properly integrated into the game levels.
Conducted thorough testing and debugging to ensure game levels were free from bugs and glitches.
TCG World,
Level designer, animations, modeling, mechanics,
2021 - 2023
Worked with the team to design and develop levels for a multiplayer game title.
Designed and implemented 3D assets, textures, and lighting to create immersive environments.
Conducted regular testing and debugging to ensure game levels were optimized for performance.
Collaborated with the art team to ensure consistent quality of art assets across the game.
Skills:
Proficient in industry-standard software such as Blender, Unity, and Unreal Engine, Photoshop, Substance Painter, Adobe premiere pro
Skilled in 3D modeling, texturing, lighting, and rendering. Montage video, animations, level design, AR/VR.